Game.update - Pixelize
game.update = () => {
// Update Game
};
Game.update
is called every frame after a Game
is mounted
. It is called before the screen is cleared, and before Game.draw
.
game.update = () => {
// Update Game
};
Game.update
is called every frame after a Game
is mounted
. It is called before the screen is cleared, and before Game.draw
.